#include "ISceneElement.h"

namespace Demo
{


class BaseSceneElement:public ISceneElement
{
public:
    BaseSceneElement();
    virtual ~BaseSceneElement();

    virtual std::vector<Vertex> & getVertexArray();

    virtual void addVertex(Vertex vertex);
private:
    std::vector<Vertex> m_vertexes;
};


}//namespace Demo

